Age/Gender: 39, Male
Location: Florida
Job: I sell clouds.
Boo
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35 Reviews | 2 w/ Responses
That seemed more like a teaser then a Pilot.
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When I first saw this, my first thought was. "When pigs fly? Oh god, I gotta play this.", it seemed like it would have been awesome, spectacular, amazing, and when I saw it was pixalated, I was so happy...Until I started. The first thing that bugged me was how short the BG music loop was, but I set that aside. Then OMG, THE PIG IS SO CUTE, AND IT HAS CUTE SQEEKS...If only I knew.
When the game had started, the first tick I had with it, was how RIDICULOUSLY easy it was to die from hitting a wall, which lead to one of my biggest complaints. SQUEEEEK..."WTF was that the pig...my ears are bleeding, music turn sound down...". Then I came to a realization of how bad this game was. The first real issue was that if you hit right, you kept going right, and you didn't lose momentum. This was ok at first, but it ends up having to twiddle with the left and right constantly, trying to keep yourself steady, as you go down a hole, JUST big enough to fit your massive wings, and OH NO, I HIT RIGHT TO MANY TIMES! SQWEEEEEEEEEK...
Then there was the high pitched whir in with the background music, that quite literally gave me a headache, along with the SQWEEEEEEEEEEEEEEEK.
When I hit the last frames, I came to the realization that the game's level creator was a bastard, because one of the hardest, almost near impossible things to do, was hover, and the map creator exploited this CONSTANTLY, which lead to more deaths, and the inevitable SQWEEEEEEEEEEEEK. I tried to turn the sqweek off, but it didn't work...That damn angel-pig will haunt my nightmares with it's high pitched SQWEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEK! Forever...And ever, and ever, and SQWEEK...Oh yea, and then there is also the Weeep, when you hit the spikes.
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I'm pretty sure saying that it's a addicting shooter game, when it's your own game is a little egotistical.
All in all it's just a mediocre game, now Cave Story, was an addicting game, this is not...And the music hurts my ears, because it's really quiet at times, and then BOOM, really loud, highpitched sounds.
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It's a ok game that has the potential for a lot more.
Well the first thing, that I always have to point out, is that the game screen overlaps, and I have to either hit f11 or open a new window, easy fix, but still a bit annoying. Then there was the fact that the bars went a little toooo fast, but maybe it's just that way for difficulty, I don't know.
The real bad thing about this game is how bulky your person is, for doing the precision jumps you want people to do. I jump, and land, and died because my huge freakin' hit box tapped a saw...It's really really really annoying. You should make a Visible 3, and deal with this. It's not that it's a bad game, it's just...Done wrong. But who am I to say anything, right? You'll probably disregard my comment completely.
Well, other then that, the music is repetitive as all hell, but catchy, and I love how you made the reflection all glossy, like it would have been, though you should have made the saw blades a different color, because my slightly blood-shot vision makes it hard to see them, since they almost all but blend in...Add some blood on them or something, I don't know.
Author's Response:
To the contrary, I am not diregarding this comment. I dont disregard comments done in a constructive way. I do, on the other hand, disregard comments that people make that make themselves look like total asses (see comment 6 spaces above you). Believe it or not, the collision detection in this game is perfect, but it is as you said. the hitShape I used for the character was a little too big. This allowed for perfect collision with the mines, but not for the saws. A lot of the control issues in this game are caused by lag, and fixing lag is one of the main focus' in the next game. I forgot to consider other peoples screen resolution when making this game, so it probably doesnt fit on all screens in a browser (especially one with a lot of toolbars at the top). Thanks for your review.
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This is quite the game. I love the ambient music that was playing in the background, it went well with the storm that also played in the background, unless that be part of the song too...To hard to tell.
The only problem I had with the game is just the boss. It had to be the most frustrating boss ever. It would be a lot less of a headache if you had the ability to jump down off a platform, but all in all, still a great game, I cannot wait to try and get everything complete...All the mushrooms and all that.....That's gonna take a while, huh?
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It's cool that you did this for a celibitary thing for 2009, when it was new years...
And Benwithasword You weren't mean't to watch it for 10 mins, why would anyone do that? He just made this (If you look at the date) For newyears, which is why it says Happy 2009. You sir, are a idiot.
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It was very artistic...Yea.
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Fun time passer, I must admit, but the small jokes are hilarious. "Mine 40000 minerals, after you called the pirates a 'Bunch of pansies' and gave them your exact location...OH IT'S ON!" Hilarious XD
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It was cool in some parts, so I do have to give it 10...But that was quite creepy...
"It's a tank!" It's creepy.
"It's Beautiful." IT'S F-ING CREEPY!
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Silly catface XD...I'm pretty sure only damaged people love this...But...YAY!
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